AI Insights · Timothy · October 2022
Top 5 Slime Games Performance in Chile Q3 2022
In Q3 2022, the top 5 slime games in Chile showed varied performance in downloads, revenue, and active users, with notable trends for each app.
In the third quarter of 2022, the top 5 slime games on a unified platform in Chile demonstrated diverse performance metrics in weekly downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.
Super Slime Simulator: DIY Art experienced a fluctuating trend in weekly downloads, peaking at around 8.4K in mid-July and settling at 4.4K by the end of September. Revenue saw a similar pattern, reaching approximately $84 in the week of July 18 and ending the quarter at $20. Active users showed a high point of around 30.6K in mid-July, with a slight decline to 20.7K by the end of September.
My Talking Slimy: Cat Friends had a notable drop in weekly downloads, starting at 4.8K in mid-August and decreasing to just 86 by the end of September. Active users followed a similar trend, beginning at 3.4K in mid-August and declining to 664 in the last week of September.
Slime Simulator Time: 3D ASMR maintained relatively low weekly downloads, ranging from 385 in mid-July to 155 by the end of September. Active users showed a slight decline from 2.9K in late June to 1.9K by the end of the quarter.
Goo: ASMR Slime Simulator saw its highest weekly downloads at 979 in mid-July, with no downloads recorded in the following weeks of the quarter. Active users peaked at around 4.7K in mid-July and gradually declined to 2.4K by the end of September.
Makeup Slime Game! Relaxation had a consistent but low performance in weekly downloads, peaking at 173 in mid-September. Active users remained steady, starting at 775 in late June and decreasing to 526 by the end of September.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.